Replay-derived match flow, timings, and composition.

Advanced match analysis

microwaving a sandwich vs Andy Ryder

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
12998
Duration
15:48
Patch
19.17020
Played
· 3 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
microwaving a sandwich Poseidon · Elo 1288 +13
15:48 Match length
Defeated
Andy Ryder Loki · Elo 1193 -13
63.3% win probability Pre-match · microwaving a sandwich favored win probability 36.7%
Key momentsIn match order
First pressure
3:36 Andy Ryder Hersir trained
Fastest Classical
3:45* microwaving a sandwich Ares · estimated
Armory timing
5:25 Andy Ryder Armory
Market timing
7:08 Andy Ryder Market
Fastest Heroic
8:10* Andy Ryder Njord · estimated
First extra TC
12:29 Andy Ryder Town Center

microwaving a sandwich

Poseidon · Red
Win 1288 +13
EAPM
30.9
Favorite unit
Hypaspist
17 fielded
Total score
19,300
Military score
11,098
Economic score
7,337
Kills score
1,010
Units killed
41
Units lost
15
Buildings razed
0
Largest army
56
First expansion
—
Age path
AresClassical · Est. start 2:45
DionysusHeroic · Est. start 12:42
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Largest Army Most Improvements Most Kills Most Resources

Andy Ryder

Loki · Mint
Loss 1193 -13
EAPM
47.3
Favorite unit
Raiding Cavalry
30 fielded
Total score
13,705
Military score
4,935
Economic score
8,415
Kills score
355
Units killed
15
Units lost
43
Buildings razed
5
Largest army
77
First expansion
12:29
Age path
HeimdallClassical · Est. start 2:58
NjordHeroic · Est. start 6:55
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy3,100 total resource volume
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

microwaving a sandwichAndy Ryder
Score
Total score microwaving a sandwich
19,30058%13,70542%
Military score microwaving a sandwich
11,09869%4,93531%
Economic score Andy Ryder
7,33747%8,41553%
Kills score microwaving a sandwich
1,01074%35526%
Combat and army
microwaving a sandwichAndy Ryder
41 Units killed 15
15 Units lost 43
0 Buildings razed 5
56 Largest army 77

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,100 total volume

microwaving a sandwich

Bought

No buys

Sold

No sells

Total player market volume0

Andy Ryder

Bought

Food1,300
Wood400

Sold

Food100
Wood1,300
Total player market volume3,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

microwaving a sandwich

Army · 56

Units

Hypaspist17
Hippeus16
Hoplite14
Cyclops7
Atalanta1
Theseus1

Technologies2 researched · 8 pre-queued

PickaxePre-queued · 5:57
Husbandry8:43
Medium CavalryPre-queued · 10:39
Medium InfantryPre-queued · 10:41
Copper Armor12:17
Copper WeaponsPre-queued · 12:18
Bronze ArmorPre-queued · 13:24
Bronze WeaponsPre-queued · 13:25
Heavy InfantryPre-queued · 13:26
Heavy CavalryPre-queued · 13:28
Buildings 9 types
House16
Granary4
Storehouse3
Wall3
Armory1
Market1
Military Academy1
Stable1
Temple1
God powers 1 invoked
Lure1

Andy Ryder

Army · 77

Units

Raiding Cavalry30
Hersir19
Hirdman16
Throwing Axeman9
Einheri2
Berserk1

Technologies0 researched · 3 pre-queued

Copper ShieldsPre-queued · 6:26
Copper WeaponsPre-queued · 6:26
Medium InfantryPre-queued · 8:00
Buildings 9 types
House13
Farm5
Great Hall3
Longhouse3
Ox Cart Building3
Armory1
Market1
Temple1
Town Center1
God powers 2 invoked
Spy1
Undermine1