Replay-derived match flow, timings, and composition.

Advanced match analysis

MazoFx vs luisquinto29

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
19330
Duration
23:06
Patch
19.17020
Played
· 5 hours ago
Tundra map preview
MapTundra
Defeated
MazoFx Poseidon · Elo 759 -5
23:06 Match length
Winner
luisquinto29 Gaia · Elo 1055 +5
15.4% win probability Pre-match · luisquinto29 favored win probability 84.6%
Key momentsIn match order
Fastest Classical
4:36* luisquinto29 Oceanus · estimated
First pressure
4:52 luisquinto29 Counter Barracks
First extra TC
8:33 luisquinto29 Town Center
Armory timing
8:33 MazoFx Armory
Fastest Heroic
11:48* MazoFx Aphrodite · estimated
Fortress timing
13:10 MazoFx Fortress
Fastest Mythic
19:12* luisquinto29 Atlas · estimated
Market timing
22:28 MazoFx Market

MazoFx

Poseidon · Blue
Loss 759 -5
EAPM
48.5
Favorite unit
Hoplite
28 fielded
Total score
17,308
Military score
7,996
Economic score
7,594
Kills score
1,718
Units killed
41
Units lost
167
Buildings razed
3
Largest army
83
First expansion
—
Age path
AresClassical · Est. start 3:38
AphroditeHeroic · Research start 10:33
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling17 wall build events
Large army production83 military units
Most Deaths

luisquinto29

Gaia · Red
Win 1055 +5
EAPM
23.3
Favorite unit
Contarius
28 fielded
Total score
53,538
Military score
27,115
Economic score
22,091
Kills score
4,349
Units killed
167
Units lost
42
Buildings razed
25
Largest army
124
First expansion
8:33
Age path
OceanusClassical · Research start 3:36
TheiaHeroic · Est. start 14:10
AtlasMythic · Research start 17:12
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Large army production124 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

MazoFxluisquinto29
Score
Total score luisquinto29
17,30824%53,53876%
Military score luisquinto29
7,99627,11577%
Economic score luisquinto29
7,59426%22,09174%
Kills score luisquinto29
1,71828%4,34972%
Combat and army
MazoFxluisquinto29
41 Units killed 167
167 Units lost 42
3 Buildings razed 25
83 Largest army 124

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MazoFx

Army · 83

Units

Hoplite28
Toxotes28
Cyclops7
Nemean Lion6
Hippeus4
Atalanta3
Peltast2
Petrobolos2
Theseus2
Hippolyta1

Technologies8 researched

Hand Axe3:18
Plow4:43
Pickaxe5:59
Medium Archers7:10
Husbandry9:08
Heavy Archers12:15
Medium Infantry17:24
Heavy Infantry21:34
Buildings 12 types
House18
Wall17
Farm10
Archery Range8
Storehouse7
Military Academy4
Granary3
Stable3
Fortress2
Market2
Temple2
Armory1
God powers 2 invoked
Curse1
Lure1

luisquinto29

Army · 124

Units

Contarius28
Arcus24
Murmillo22
Katapeltes15
Turma14
Dryad8
Destroyer7
Fanatic3
Fire Siphon3

Technologies20 researched

Pickaxe0:16
Hand Axe0:17
Medium Archers8:22
Medium Infantry8:48
Copper Shields12:47
Copper Armor12:50
Copper Weapons12:51
Ballistics12:53
Heavy Infantry15:36
Heavy Archers15:36
Heavy Cavalry15:38
Bronze Shields19:30
Bronze Armor19:30
Bronze Weapons19:30
Shaft Mine19:35
Bow Saw19:35
Plow19:35
Champion Infantry20:34
Champion Cavalry20:34
Champion Archers20:34
Buildings 10 types
Farm18
Manor8
Wall8
Palace7
Military Barracks6
Town Center3
Counter Barracks2
Armory1
Economic Guild1
Temple1
God powers 4 invoked
Hesperides Tree2
Gaia Forest1
Implode1