Replay-derived match flow, timings, and composition.

Advanced match analysis

KilluaZoldyc vs Bo Gee

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
10751
Duration
15:02
Patch
19.17020
Played
· 5 hours ago
Anatolia map preview
MapAnatolia
Winner
KilluaZoldyc Fuxi · Elo 1103 +15
15:02 Match length
Defeated
Bo Gee Poseidon · Elo 1052 -15
57.3% win probability Pre-match · KilluaZoldyc favored win probability 42.7%
Key momentsIn match order
First pressure
3:45 Bo Gee Stable
Fastest Classical
3:52* Bo Gee Hermes · estimated
First extra TC
6:15 Bo Gee Town Center
Armory timing
9:57 KilluaZoldyc Armory
Fastest Heroic
12:42* KilluaZoldyc Goumang · estimated

KilluaZoldyc

Fuxi · Blue
Win 1103 +15
EAPM
34.4
Favorite unit
Ge Halberdier
20 fielded
Total score
23,864
Military score
8,874
Economic score
13,766
Kills score
1,266
Units killed
42
Units lost
18
Buildings razed
3
Largest army
50
First expansion
8:46
Age path
ChiyouClassical · Research start 2:55
GoumangHeroic · Est. start 11:27
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Water commitment2 dock build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

Bo Gee

Poseidon · Cyan
Loss 1052 -15
EAPM
32.9
Favorite unit
Hypaspist
40 fielded
Total score
14,227
Military score
5,230
Economic score
8,434
Kills score
563
Units killed
18
Units lost
41
Buildings razed
0
Largest army
51
First expansion
6:15
Age path
HermesClassical · Est. start 2:52
DionysusHeroic · Est. start 12:36
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

KilluaZoldycBo Gee
Score
Total score KilluaZoldyc
23,86463%14,22737%
Military score KilluaZoldyc
8,87463%5,23037%
Economic score KilluaZoldyc
13,76662%8,43438%
Kills score KilluaZoldyc
1,26669%56331%
Combat and army
KilluaZoldycBo Gee
42 Units killed 18
18 Units lost 41
3 Buildings razed 0
50 Largest army 51

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KilluaZoldyc

Army · 50

Units

Ge Halberdier20
Dao Swordsman7
White Horse Cavalry6
Siege Crossbow5
Pioneer4
Fire Archer2
Sage2
Wuzu Javelineer2
Jiang Zi Ya1
Nezha Child1

Technologies4 researched · 1 pre-queued

Pickaxe3:11
Husbandry3:12
Hand AxePre-queued · 3:17
Medium Infantry14:09
Medium Archers14:09
Buildings 11 types
House16
Silo7
Military Camp3
Wall3
Dock2
Machine Workshop2
Armory1
Baolei1
Imperial Academy1
Temple1
Town Center1
God powers 3 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1

Bo Gee

Army · 51

Units

Hypaspist40
Hippeus7
Atalanta2
Theseus2

Technologies1 researched · 6 pre-queued

Hand AxePre-queued · 8:00
PickaxePre-queued · 8:00
HusbandryPre-queued · 8:01
Medium Infantry12:40
Copper WeaponsPre-queued · 12:41
Copper ArmorPre-queued · 12:41
Copper ShieldsPre-queued · 12:42
Buildings 10 types
House27
Farm8
Military Academy8
Archery Range4
Granary4
Storehouse2
Armory1
Stable1
Temple1
Town Center1
God powers 3 invoked
Bronze1
Cease Fire1
Lure1