Advanced match analysis
AK-47- vs Lionized
- Queue
- Ranked 1v1 Supremacy
- Map
- Savannah
- Map Seed
- 727
- Duration
- 1:03:46
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
AK-47-
Poseidon · Elo 1007 -13
1:03:46
Match length
Winner
Lionized
Gaia · Elo 1098 +13
37.2% win probability
Pre-match · Lionized favored
win probability 62.8%
Key momentsIn match order
AK-47-
Poseidon · Mint- EAPM
- 78.4
- Favorite unit
- Hoplite 254 fielded
- Total score
- 122,096
- Military score
- 36,858
- Economic score
- 38,995
- Kills score
- 46,243
- Units killed
- 892
- Units lost
- 1,102
- Buildings razed
- 13
- Largest army
- 671
- First expansion
- 6:33
Age path
HermesClassical · Est. start 3:02
AphroditeHeroic · Research start 9:15
HephaestusMythic · Research start 17:20
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Heavy walling10 wall build events
Market economy33,500 total resource volume
Large army production671 military units
Most Deaths
Lionized
Gaia · Red- EAPM
- 40.5
- Favorite unit
- Destroyer 173 fielded
- Total score
- 229,073
- Military score
- 57,233
- Economic score
- 131,893
- Kills score
- 39,947
- Units killed
- 1,105
- Units lost
- 888
- Buildings razed
- 147
- Largest army
- 917
- First expansion
- 7:06
Age path
OceanusClassical · Research start 2:49
RheiaHeroic · Research start 14:51
AtlasMythic · Est. start 19:50
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom7 expansion build events
Heavy walling36 wall build events
Market economy300 total resource volume
Large army production917 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
AK-47-Lionized
Score
Combat and army
AK-47-Lionized
892
Units killed
1,105
1,102
Units lost
888
13
Buildings razed
147
671
Largest army
917
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 33,800 total volume›
AK-47-
Bought
Sold
Total player market volume33,500
Lionized
Bought
Sold
No sells
Total player market volume300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.