Advanced match analysis
DarthNox vs ChasingTheSun
- Queue
- Custom
- Map
- Megalopolis
- Map Seed
- 14767
- Duration
- 23:29
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
DarthNox
Amaterasu · Elo 939 -13
23:29
Match length
Winner
ChasingTheSun
Shennong · Elo 1040 +13
35.9% win probability
Pre-match · ChasingTheSun favored
win probability 64.1%
Key momentsIn match order
DarthNox
Amaterasu · Blue- EAPM
- 43.9
- Favorite unit
- Naginata Rider 52 fielded
- Largest army
- 126
- First expansion
- 16:51
Age path
Ame No UzumeClassical · Research start 3:08
RaijinHeroic · Est. start 13:51
OkuninushiMythic · Est. start 20:43
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy500 total resource volume
Large army production126 military units
No post-game awards
ChasingTheSun
Shennong · Red- EAPM
- 99.7
- Favorite unit
- Fire Archer 136 fielded
- Largest army
- 301
- First expansion
- 4:42
Age path
ChiyouClassical · Research start 2:45
RushouHeroic · Research start 10:58
HuangdiMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling35 wall build events
Market economy4,100 total resource volume
Large army production301 military units
No post-game awards
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
DarthNoxChasingTheSun
Combat and army
DarthNoxChasingTheSun
126
Largest army
301
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,600 total volume›
DarthNox
Bought
No buys
Sold
Total player market volume500
ChasingTheSun
Bought
No buys
Sold
Total player market volume4,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.