Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament. Round 1.
Advanced match analysis

DarthNox vs ChasingTheSun

Queue
Custom
Map
Megalopolis
Map Seed
14767
Duration
23:29
Patch
19.17020
Played
· 1 day ago
Megalopolis map preview
MapMegalopolis
Defeated
DarthNox Amaterasu · Elo 939 -13
23:29 Match length
Winner
ChasingTheSun Shennong · Elo 1040 +13
35.9% win probability Pre-match · ChasingTheSun favored win probability 64.1%
Key momentsIn match order
Fastest Classical
3:45* ChasingTheSun Chiyou · estimated
First extra TC
4:42 ChasingTheSun Town Center
First pressure
6:04 DarthNox Stable Japanese
Armory timing
9:30 ChasingTheSun Armory
Market timing
10:30 ChasingTheSun Market
Fastest Heroic
12:14* ChasingTheSun Rushou · estimated
Fortress timing
19:43 DarthNox Castle
Fastest Mythic
22:43* DarthNox Okuninushi · estimated

DarthNox

Amaterasu · Blue
Loss 939 -13
EAPM
43.9
Favorite unit
Naginata Rider
52 fielded
Largest army
126
First expansion
16:51
Age path
Ame No UzumeClassical · Research start 3:08
RaijinHeroic · Est. start 13:51
OkuninushiMythic · Est. start 20:43
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy500 total resource volume
Large army production126 military units
No post-game awards

ChasingTheSun

Shennong · Red
Win 1040 +13
EAPM
99.7
Favorite unit
Fire Archer
136 fielded
Largest army
301
First expansion
4:42
Age path
ChiyouClassical · Research start 2:45
RushouHeroic · Research start 10:58
HuangdiMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling35 wall build events
Market economy4,100 total resource volume
Large army production301 military units
No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

DarthNoxChasingTheSun
Combat and army
DarthNoxChasingTheSun
126 Largest army 301

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,600 total volume

DarthNox

Bought

No buys

Sold

Wood500
Total player market volume500

ChasingTheSun

Bought

No buys

Sold

Food2,500
Wood1,600
Total player market volume4,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DarthNox

Army · 126

Units

Naginata Rider52
Samurai38
Kamaitachi6
Shinobi6
Yumi Archer6
Yumi Horse Archer6
Onna Musha5
Bushi3
Daimyo3
Yari Spearman1

Technologies6 researched

Hand Axe3:29
Pickaxe6:57
Copper Weapons13:54
Copper Armor13:55
Copper Shields13:55
Shaft Mine19:09
Buildings 13 types
House16
Watermill12
Farm8
Guardhouse5
Mining Camp Japanese5
Stable Japanese5
Shrine Japanese4
Dojo2
Town Center2
Armory1
Castle1
Market1
Temple1
God powers 13 invoked
Solar Shield7
Goshinboku3
Thunder Burst2
Sacred Gate1

ChasingTheSun

Army · 301

Units

Fire Archer136
Ge Halberdier114
Chu Ko Nu15
Pioneer14
Dao Swordsman10
Jiang Zi Ya5
Sage4
Siege Crossbow2
White Horse Cavalry1

Technologies6 researched · 8 pre-queued

Hand Axe7:05
PickaxePre-queued · 7:05
HusbandryPre-queued · 7:10
Medium Infantry10:11
Crenellations10:11
Copper Weapons11:51
Copper Armor11:51
Shaft MinePre-queued · 12:47
Bow SawPre-queued · 12:47
Heavy InfantryPre-queued · 13:15
BallisticsPre-queued · 14:00
Medium ArchersPre-queued · 14:03
Heavy Archers16:14
Bronze WeaponsPre-queued · 20:14
Buildings 12 types
Wall35
Farm24
Silo19
House18
Machine Workshop5
Baolei3
Military Camp3
Town Center2
Armory1
Imperial Academy1
Market1
Temple1
God powers 6 invoked
Prosperous Seeds4
Lightning Weapons1
Venom Beast1