Replay-derived match flow, timings, and composition.

Tournament match
The Broken Gods Tournament
Recorded as a game of this tournament. Quarterfinals.
Advanced match analysis

Aces.HUSKSUPPE vs Avely

Queue
Custom
Map
Elysium Recalibrated Ga 2026 1 4
Duration
15:30
Patch
19.17020
Played
· 11 weeks ago
Elysium Recalibrated Ga 2026 1 4 map preview
MapElysium Recalibrated Ga 2026 1 4
Winner
Aces.HUSKSUPPE John Arbiter The Jester · Elo 1018 +16
15:30 Match length
Defeated
Avely The Mista The Maestro · Elo 982 -16
55.2% win probability Pre-match · Aces.HUSKSUPPE favored win probability 44.8%
Key momentsIn match order
First pressure
3:46 Aces.HUSKSUPPE Warrior Priest trained
Fastest Classical
4:17* Avely Ptah · estimated
Armory timing
5:00 Aces.HUSKSUPPE Armory
Fastest Heroic
7:46* Aces.HUSKSUPPE Coyolxauhqui · estimated
Market timing
11:21 Avely Market

Aces.HUSKSUPPE

John Arbiter The Jester · Blue
Win 1018 +16
EAPM
60.5
Favorite unit
Jaguar Rider
10 fielded
Largest army
28
First expansion
—
Age path
PatecatlClassical · Research start 3:42
CoyolxauhquiHeroic · Est. start 6:30
MythicNot reached
Opening read
Fast HeroicHeroic age was queued at or before 8:00.
No post-game awards

Avely

The Mista The Maestro · Red
Loss 982 -16
EAPM
73.1
Favorite unit
Spearman
90 fielded
Largest army
116
First expansion
—
Age path
PtahClassical · Research start 3:17
SekhmetHeroic · Est. start 8:47
MythicNot reached
Opening read
Early PressureBy 6:00 this player had multiple military signals online.
Large army production116 military units
No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Aces.HUSKSUPPEAvely
Combat and army
Aces.HUSKSUPPEAvely
28 Largest army 116

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.HUSKSUPPE

Army · 28

Units

Jaguar Rider10
Warrior Priest8
Otontin5
Shorn One3
Tzitzimitl2

Technologies3 researched

Pickaxe3:29
Husbandry6:56
Heavy Great Temple Soldiers8:41
Buildings 6 types
House15
Calpulli8
Armory1
Great Temple1
Nobles Hut1
Temple1
God powers 3 invoked
Starfall2
Agave Bloom1

Avely

Army · 116

Units

Spearman90
Axeman26

Technologies8 researched

Pickaxe1:01
Husbandry4:59
Plow5:39
Medium Axemen9:05
Copper Armor13:08
Copper Shields13:08
Copper Weapons13:45
Crenellations14:29
Buildings 13 types
House26
Obelisk22
Farm12
Barracks8
Granary5
Wall4
Market2
Mining Camp2
Armory1
Lumber Camp1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 6 invoked
Prosperous Seeds5
Shifting Sands1