Identity reads the last 11 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 11 of 11
Not enough games for an identity label (20 needed)
11 of 20 games needed for an identity label.
Set73%8 games
Isis27%3 games
Pantheon split
Egyptian 100%
Favorite minor-god paths
Anubis→Sekhmet
4 games · 3–1
Bast→Nephthys→Thoth
1 game · 1–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 11 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 11 of 11
Score split · all 11 known games
Military 48%Economy 52%
Too few wins or losses to balance by result.
Kills per loss
0.75
94 killed · 125 lost per game
Buildings razed
4.8
per game
Highest score
82%
of games
Opening plan · Classical
Aggressive opener
Fight 55%
Advance 36%
Other 9%
Town centers before Heroic: 1 100% · 2 0% · 3+ 0% · early dock on 100% of 2 water maps
Age-up timing
Slower ← vs Set players → Faster
Classical4:56
Faster than 0% of Set players
Heroic10:46
Faster than 39% of Set players
Mythic21:00
Faster than 10% of Set players
Military
Early military
73%
of games, before Heroic
Myth-heavy
18%
of games
eAPM
48
higher than 46% of 1200–1499 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
11001200Peak 1261
Oct 16Last 11 rated gamesOct 19
7 days
±0
30 days
—
Last 10
8–2
W
W
L
W
W
W
L
W
W
W
Games per week
11 in 12 weeks
Match History
Recent matches
Loading matches…
Unable to load Match History. Try again.
Date
Length
Map
Matchup
Result
Rating
Actions
Search for a player to load recent matches.
Head-to-head
Results between iccustoms2022 and the players they have met · Ranked 1v1 Supremacy