Player Profile

MEGAMOZG

One-trick Gaia · 97% of 39 gamesEconomic leanAggressive opener

Profile ID 1077665830

Steam Name History

Newest first, with the last time each name was seen.

  1. MEGAMOZG
  2. MEGAMOZG

Identity & Playstyle

Identity reads the last 39 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 39 of 39

One-trick Gaia · 97% of 39 games

  • Gaia 97%38 games
  • Tsukuyomi 3%1 game

Pantheon split

  • Atlantean 97%
  • Japanese 3%

Favorite minor-god paths

  • Gaia OceanusRheiaAtlas 11 games · 5–6
  • Tsukuyomi InariokamiFujinWatatsumi 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 39 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 33 of 39

Score split · all 39 known games

Economic lean
Military 38%Economy 62%

More military than 5% of Gaia players. Wins and losses weighted equally (41% in wins, 34% in losses).

Kills per loss
1.11
119 killed · 108 lost per game
Buildings razed
7.8
per game
Most resources
59%
of games

Opening plan · Classical

Aggressive opener
  • Fight 55%
  • Advance 30%
  • Expand and fight 9%
  • Expand 3%
  • Other 3%

Town centers before Heroic: 1 73% · 2 27% · 3+ 0% · early dock on 100% of 5 water maps

Age-up timing

Slower vs Gaia players Faster
  • Classical 4:22 Faster than 14% of Gaia players
  • Heroic 12:18 Faster than 22% of Gaia players
  • Mythic 19:25 Faster than 46% of Gaia players

Military

Early military
79%
of games, before Heroic
Myth-heavy
21%
of games
eAPM
25
higher than 3% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

110011501200 Peak 1249
Oct 4Last 39 rated gamesOct 31
7 days
−31
30 days
—

Last 10

2–8
  1. L
  2. L
  3. L
  4. W
  5. L
  6. L
  7. W
  8. L
  9. L
  10. L

Games per week

39 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between MEGAMOZG and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 35

MEGAMOZG1113 · mostly Gaia
2–02 meetings
Aro41461130 · mostly Thor
Win rate vs
100.0%
Rating gap
+17 them
Last met
Oct 17
Rating swing
+43
  • Oct 17 Anatolia GaiavsThor Win +14
  • Oct 10 Valley Of Kings GaiavsThor Win +29

God matchups

MEGAMOZG's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsLokiPoseidonThorGaiaHadesOdinDemeterFu XiNüwaQuetzalcoatlRaIsisSetTsukuyomiZeus
Gaia38 games 0%6 60%5 80%5 67%3 100%3 50%2 50%2 50%2 100%2 100%2 0%2 0%1 100%1 0%1 0%1
Tsukuyomi1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Gaia vs Hades3 games · 3–0100%
  • Gaia vs Thor5 games · 4–180%
  • Gaia vs Poseidon5 games · 3–260%
  • Gaia vs Loki6 games · 0–60%

Hardest matchups

  • Gaia vs Loki6 games · 0–60%
  • Gaia vs Poseidon5 games · 3–260%
  • Gaia vs Thor5 games · 4–180%
  • Gaia vs Hades3 games · 3–0100%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Gaia38 games · 32 analyzed 52.6% 20–18 97%
    Classical 32 reached
    Leto50%63% win Oceanus50%31% win
    Heroic 31 reached
    Rheia100%45% win
    Mythic 15 reached
    Atlas100%60% win
  • Tsukuyomi1 game · 1 analyzed 0.0% 0–1 3%
    Classical 1 reached
    Inariokami100%0% win
    Heroic 1 reached
    Fujin100%0% win
    Mythic 1 reached
    Watatsumi100%0% win

Pantheon split

  • AtlanteanGaia 38 played · 20–18 52.6%
  • JapaneseTsukuyomi 1 played · 0–1 0.0%

Maps

15 maps · best and toughest need 10+ resolved results

Marsh Most played
4 played · 1–325%
Tundra
4 played · 2–250%
Alfheim
3 played · 1–233%
Midgard
3 played · 0–30%
Mirage
3 played · 3–0100%
Nile Shallows
3 played · 2–167%
Savannah
3 played · 2–167%
Steppe
3 played · 1–233%
Valley Of Kings
3 played · 1–233%
+ 6 more maps 10 games
Anatolia
2 played · 2–0100%
Blue Lagoon
2 played · 2–0100%
Giza
2 played · 0–20%
Watering Hole
2 played · 1–150%
Mount Olympus
1 played · 1–0100%
Oasis
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Marsh 4 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 3–0
  • Within 100 50% 17–17
  • Opponent 100+ above 0% 0–2

Game length

  • Under 12:00 100% 4–0
  • 12–20 min 39% 5–8
  • 20–30 min 50% 9–9
  • 30+ min 50% 2–2

Patch

  • 19.17020 51% 20–19

39 known matches 33 analyzed archive through 2026-10-03 updated 11 hours, 51 minutes ago refresh queued