Player Profile

okchopchop

Not enough games for an identity label (20 needed)Aggressive openerInfantry army

Profile ID 1077655122

Steam Name History

Newest first, with the last time each name was seen.

  1. okchopchop
  2. okchopchop

Identity & Playstyle

Identity reads the last 12 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 12 of 12

Not enough games for an identity label (20 needed)

12 of 20 games needed for an identity label.

  • Susanoo 67%8 games
  • Zeus 17%2 games
  • Tsukuyomi 8%1 game
  • Oranos 8%1 game

Pantheon split

  • Japanese 75%
  • Greek 17%
  • Atlantean 8%

Favorite minor-god paths

  • Susanoo MinakatatomiFujin 2 games · 0–2
  • Zeus AthenaDionysus 1 game · 0–1
  • Oranos OceanusHyperion 1 game · 1–0

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 12 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 12 of 12

Score split · all 12 known games

Military 41%Economy 59%

Too few wins or losses to balance by result.

Kills per loss
1.10
67 killed · 61 lost per game
Buildings razed
1.9
per game
Most kills
58%
of games

Opening plan · Classical

Aggressive opener
  • Fight 75%
  • Advance 8%
  • Expand and fight 8%
  • Other 8%

Town centers before Heroic: 1 92% · 2 8% · 3+ 0% · early dock on 100% of 3 water maps

Age-up timing

Slower vs Susanoo players Faster
  • Classical 4:28 Faster than 29% of Susanoo players
  • Heroic 13:48 Faster than 18% of Susanoo players
  • Mythic 27:30 Faster than 2% of Susanoo players

Military

Early military
83%
of games, before Heroic
Myth-heavy
17%
of games
eAPM
24
higher than 24% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

8009001000 Peak 1038
Oct 6Last 12 rated gamesOct 27
7 days
+45
30 days
—

Last 10

2–8
  1. L
  2. L
  3. L
  4. L
  5. L
  6. L
  7. L
  8. W
  9. W
  10. L

Games per week

12 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between okchopchop and the players they have met · Ranked 1v1 Supremacy

Most met · 12 of 12

okchopchop748 · mostly Susanoo
0–11 meetings
Arlequin852 · mostly Shennong
Win rate vs
0.0%
Rating gap
+104 them
Last met
Oct 14
Rating swing
−45
  • Oct 14 Nile Shallows SusanoovsShennong Loss −45

God matchups

okchopchop's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsZeusHadesGaiaKronosLokiNüwaRaShennongTsukuyomi
Susanoo8 games 0%1 0%1 0%1 0%1 100%1 0%1 0%1 0%1
Zeus2 games 0%1 100%1
Oranos1 game 100%1
Tsukuyomi1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Susanoo8 games · 8 analyzed 12.5% 1–7 67%
    Classical 8 reached
    Minakatatomi62%0% win Inariokami38%33% win
    Heroic 5 reached
    Fujin100%20% win
    Mythic 1 reached
    Takemikazuchi100%0% win
  • Zeus2 games · 2 analyzed 50.0% 1–1 17%
    Classical 2 reached
    Athena100%50% win
    Heroic 1 reached
    Dionysus100%0% win
    Mythic
    Not reached in analyzed games.
  • Oranos1 game · 1 analyzed 100.0% 1–0 8%
    Classical 1 reached
    Oceanus100%100% win
    Heroic 1 reached
    Hyperion100%100% win
    Mythic
    Not reached in analyzed games.
  • Tsukuyomi1 game · 1 analyzed 0.0% 0–1 8%
    Classical 1 reached
    Amenouzume100%0% win
    Heroic 1 reached
    Fujin100%0% win
    Mythic
    Not reached in analyzed games.

Pantheon split

  • JapaneseSusanoo, Tsukuyomi 9 played · 1–8 11.1%
  • GreekZeus 2 played · 1–1 50.0%
  • AtlanteanOranos 1 played · 1–0 100.0%

Maps

7 maps · best and toughest need 10+ resolved results

Tundra Most played
3 played · 2–167%
Anatolia
2 played · 1–150%
Midgard
2 played · 0–20%
Nile Shallows
2 played · 0–20%
Alfheim
1 played · 0–10%
Blue Lagoon
1 played · 0–10%
Mirage
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Tundra 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 0% 0–1
  • Within 100 22% 2–7
  • Opponent 100+ above 50% 1–1

Game length

  • Under 12:00 33% 1–2
  • 12–20 min 40% 2–3
  • 20–30 min 0% 0–3
  • 30+ min 0% 0–1

Patch

  • 19.17020 25% 3–9

12 known matches 12 analyzed archive through 2026-10-03 updated 4 hours, 27 minutes ago