Not enough games for an identity label (20 needed)·Fast tech·Cavalry army
Profile ID 1077648885/
Identity & Playstyle
Identity reads the last 18 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 18 of 18
Not enough games for an identity label (20 needed)
18 of 20 games needed for an identity label.
Set67%12 games
Isis33%6 games
Pantheon split
Egyptian 100%
Favorite minor-god paths
Anubis→Nephthys→Thoth
3 games · 2–1
Anubis→Sobek
2 games · 2–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 18 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 10 of 18
Score split · all 18 known games
Military 46%Economy 54%
Too few wins or losses to balance by result.
Kills per loss
1.09
113 killed · 103 lost per game
Buildings razed
10.8
per game
Highest score
94%
of games
Opening plan · Classical
Mixed opener
Advance 70%
Fight 10%
Expand and fight 10%
Other 10%
Town centers before Heroic: 1 70% · 2 30% · 3+ 0% · early dock on 100% of 1 water maps
Age-up timing
Slower ← vs Set players → Faster
Classical4:10
Faster than 58% of Set players
Heroic9:44
Faster than 66% of Set players
Mythic13:49
Faster than 91% of Set players
Military
Early military
60%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
54
higher than 25% of 1500–1799 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
120014001600Peak 1647
Sep 17Last 18 rated gamesOct 3
7 days
±0
30 days
+11
Last 10
9–1
W
W
W
W
W
W
W
L
W
W
Games per week
18 in 12 weeks
Match History
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Head-to-head
Results between VetCooleHond and the players they have met · Ranked 1v1 Supremacy