Player Profile

~>Tiamat <~

Not enough games for an identity label (20 needed)Infantry army

Profile ID 1077640685

Steam Name History 2 names · last Oct 12
  • ~>Tiamat <~Oct 12, 2026
  • ~>Tiamat <~Oct 12, 2026

Identity & Playstyle

Identity reads the last 16 known games. The score split reads every known game; opening, timing and military read analyzed games.

Identity

Known · last 16 of 16

Not enough games for an identity label (20 needed)

16 of 20 games needed for an identity label.

  • Ra 44%7 games
  • Quetzalcoatl 19%3 games
  • Isis 12%2 games
  • Gaia 12%2 games
  • Fu Xi 6%1 game
  • Huitzilopochtli 6%1 game

Pantheon split

  • Egyptian 56%
  • Aztec 25%
  • Atlantean 12%
  • Chinese 6%

Favorite minor-god paths

  • Quetzalcoatl PatecatlCoatlicue 2 games · 2–0
  • Ra PtahSekhmetHorus 1 game · 1–0
  • Fu Xi ChiyouGoumang 1 game · 1–0

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 16 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 11 of 16

Score split · all 16 known games

Military 49%Economy 51%

Too few wins or losses to balance by result.

Kills per loss
1.39
65 killed · 46 lost per game
Buildings razed
5.8
per game
Largest army
81%
of games

Opening plan · Classical

Mixed opener
  • Fight 45%
  • Advance 45%
  • Other 9%

Town centers before Heroic: 1 82% · 2 18% · 3+ 0%

Age-up timing

Slower vs Ra players Faster
  • Classical 4:27 Faster than 32% of Ra players
  • Heroic 12:04 Faster than 14% of Ra players
  • Mythic 19:11 Faster than 34% of Ra players

Military

Early military
73%
of games, before Heroic
Myth-heavy
9%
of games
eAPM
50
higher than 16% of 1500–1799 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

12001400 Peak 1534
Sep 10Last 16 rated gamesSep 24
7 days
±0
30 days
±0

Last 10

9–1
  1. W
  2. W
  3. W
  4. L
  5. W
  6. W
  7. W
  8. W
  9. W
  10. W

Games per week

16 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between ~>Tiamat <~ and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 16

~>Tiamat <~1534 · mostly Quetzalcoatl
1–01 meetings
Balrog1395 · mostly Thor
Win rate vs
100.0%
Rating gap
+139 you
Last met
Sep 24
Rating swing
+20
  • Sep 24 Elysium QuetzalcoatlvsThor Win +20

God matchups

~>Tiamat <~'s gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsThorHadesRaAmaterasuFreyrGaiaIsisNüwaOdinOranosSetShennong
Ra7 games 100%2 100%2 0%1 100%1 100%1
Quetzalcoatl3 games 100%1 100%1 100%1
Gaia2 games 100%2
Isis2 games 100%1 100%1
Fu Xi1 games 100%1
Huitzilopochtli1 games 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Ra7 games · 3 analyzed 85.7% 6–1 44%
    Classical 3 reached
    Ptah67%100% win Bast33%100% win
    Heroic 3 reached
    Sobek67%100% win Sekhmet33%100% win
    Mythic 1 reached
    Horus100%100% win
  • Quetzalcoatl3 games · 3 analyzed 100.0% 3–0 19%
    Classical 3 reached
    Patecatl100%100% win
    Heroic 2 reached
    Coatlicue100%100% win
    Mythic
    Not reached in analyzed games.
  • Gaia2 games · 1 analyzed 100.0% 2–0 12%
    Classical 1 reached
    Oceanus100%100% win
    Heroic 1 reached
    Theia100%100% win
    Mythic
    Not reached in analyzed games.
  • Isis2 games · 1 analyzed 100.0% 2–0 12%
    Classical 1 reached
    Anubis100%100% win
    Heroic 1 reached
    Sobek100%100% win
    Mythic
    Not reached in analyzed games.
  • Fu Xi1 game · 1 analyzed 100.0% 1–0 6%
    Classical 1 reached
    Chiyou100%100% win
    Heroic 1 reached
    Goumang100%100% win
    Mythic
    Not reached in analyzed games.
  • Huitzilopochtli1 game · 1 analyzed 100.0% 1–0 6%
    Classical 1 reached
    Patecatl100%100% win
    Heroic 1 reached
    Coatlicue100%100% win
    Mythic 1 reached
    Mictlantecutli100%100% win

Pantheon split

  • EgyptianRa, Isis 9 played · 8–1 88.9%
  • AztecQuetzalcoatl, Huitzilopochtli 4 played · 4–0 100.0%
  • AtlanteanGaia 2 played · 2–0 100.0%
  • ChineseFu Xi 1 played · 1–0 100.0%

Maps

14 maps · best and toughest need 10+ resolved results

Megalopolis Most played
2 played · 1–150%
Nile Shallows
2 played · 2–0100%
Alfheim
1 played · 1–0100%
Anatolia
1 played · 1–0100%
Blue Lagoon
1 played · 1–0100%
Cloud Forest
1 played · 1–0100%
Elysium
1 played · 1–0100%
Ghost Lake
1 played · 1–0100%
Giza
1 played · 1–0100%
+ 5 more maps 5 games
Marsh
1 played · 1–0100%
Oasis
1 played · 1–0100%
Steppe
1 played · 1–0100%
Tundra
1 played · 1–0100%
Valley Of Kings
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Megalopolis 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 2–0
  • Within 100 100% 11–0
  • Opponent 100+ above 67% 2–1

Game length

  • Under 12:00 100% 3–0
  • 12–20 min 91% 10–1
  • 20–30 min 100% 2–0
  • 30+ min — 0–0

Patch

  • 19.17020 94% 15–1

16 known matches 11 analyzed archive through 2026-10-03 updated 0 minutes ago