Identity reads the last 83 known games. The score split reads every known game; opening, timing and military read analyzed games.
Identity
Known · last 83 of 86
Isis / Tsukuyomi pool · 51% / 35%
Isis51%42 games
Tsukuyomi35%29 games
Poseidon7%6 games
Zeus4%3 games
Shennong1%1 game
Odin1%1 game
Pantheon split
Egyptian 51%
Japanese 35%
Greek 11%
Chinese 2%
Norse 1%
Favorite minor-god paths
Bast→Nephthys→Thoth
6 games · 6–0
Inariokami→Hachiman→Okuninushi
7 games · 3–4
Hermes→Dionysus→Artemis
1 game · 1–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 83 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 70 of 86
Score split · all 73 known games
Balanced
Military 46%Economy 54%
More military than 84% of Isis players. Wins and losses weighted equally (49% in wins, 42% in losses).
Kills per loss
1.01
69 killed · 68 lost per game
Buildings razed
5.3
per game
Most improvements
82%
of games
Opening plan · Classical
Mixed opener
Advance 41%
Fight 34%
Expand 23%
Other 1%
Town centers before Heroic: 1 56% · 2 43% · 3+ 1% · early dock on 100% of 5 water maps
Age-up timing
Slower ← vs Isis players → Faster
Classical3:31
Faster than 75% of Isis players
Heroic8:37
Faster than 85% of Isis players
Mythic16:15
Faster than 80% of Isis players
Military
Early military
61%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
96
higher than 95% of 1500–1799 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
150016001700Peak 1744
Oct 26Last 86 rated gamesOct 6
7 days
±0
30 days
−27
Last 10
4–6
L
W
W
L
L
W
W
L
L
L
Games per week
46 in 12 weeks
Match History
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Head-to-head
Results between GUN and the players they have met · Ranked 1v1 Supremacy