Player Profile

HGVArms

Varied · top Tsukuyomi 39%Economic leanAggressive opener

Profile ID 1076885216

Steam Name History

Newest first, with the last time each name was seen.

  1. HGVArms
  2. HGVArms

Identity & Playstyle

Identity reads the last 23 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 23 of 23

Varied · top Tsukuyomi 39%

  • Tsukuyomi 39%9 games
  • Shennong 30%7 games
  • Hades 17%4 games
  • Isis 9%2 games
  • Gaia 4%1 game

Pantheon split

  • Japanese 39%
  • Chinese 30%
  • Greek 17%
  • Egyptian 9%
  • Atlantean 4%

Favorite minor-god paths

  • Tsukuyomi InariokamiHachimanWatatsumi 1 game · 1–0
  • Hades AresApolloArtemis 1 game · 0–1
  • Gaia OceanusRheiaHekate 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 23 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 15 of 23

Score split · all 23 known games

Economic lean
Military 39%Economy 61%

More military than 1% of Tsukuyomi players. Wins and losses weighted equally (42% in wins, 36% in losses).

Kills per loss
1.33
110 killed · 83 lost per game
Buildings razed
13.8
per game
Most improvements
52%
of games

Opening plan · Classical

Aggressive opener
  • Fight 67%
  • Advance 20%
  • Other 13%

Town centers before Heroic: 1 100% · 2 0% · 3+ 0% · early dock on 50% of 2 water maps

Age-up timing

Slower vs Tsukuyomi players Faster
  • Classical 4:13 Faster than 28% of Tsukuyomi players
  • Heroic 13:42 Faster than 6% of Tsukuyomi players
  • Mythic 23:16 Faster than 4% of Tsukuyomi players

Military

Early military
87%
of games, before Heroic
Myth-heavy
27%
of games
eAPM
39
higher than 65% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

800850900 Peak 938
Oct 11Last 23 rated gamesOct 31
7 days
+23
30 days
—

Last 10

5–5
  1. L
  2. W
  3. W
  4. L
  5. L
  6. W
  7. L
  8. L
  9. W
  10. W

Games per week

23 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between HGVArms and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 21

HGVArms783 · mostly Tsukuyomi
0–22 meetings
CelestiaX856 · mostly Kronos
Win rate vs
0.0%
Rating gap
+73 them
Last met
Oct 15
Rating swing
−68
  • Oct 15 Savannah HadesvsKronos Loss −31
  • Oct 15 Savannah TsukuyomivsKronos Loss −37

God matchups

HGVArms's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsGaiaTsukuyomiHadesKronosPoseidonZeusFreyrIsisLokiOdinQuetzalcoatlSetShennongSusanoo
Tsukuyomi9 games 100%1 100%1 0%1 100%1 0%1 0%1 100%1 0%1 100%1
Shennong7 games 50%2 0%2 0%1 100%1 100%1
Hades4 games 50%2 0%1 0%1
Isis2 games 0%1 0%1
Gaia1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Tsukuyomi9 games · 8 analyzed 55.6% 5–4 39%
    Classical 8 reached
    Inariokami88%57% win Amenouzume12%0% win
    Heroic 3 reached
    Hachiman100%100% win
    Mythic 1 reached
    Watatsumi100%100% win
  • Shennong7 games · 1 analyzed 42.9% 3–4 30%
    Classical 1 reached
    Houtu100%0% win
    Heroic 1 reached
    Nuba100%0% win
    Mythic
    Not reached in analyzed games.
  • Hades4 games · 3 analyzed 25.0% 1–3 17%
    Classical 3 reached
    Ares100%33% win
    Heroic 2 reached
    Apollo100%50% win
    Mythic 1 reached
    Artemis100%0% win
  • Isis2 games · 1 analyzed 0.0% 0–2 9%
    Classical 1 reached
    Bast100%0% win
    Heroic 1 reached
    Sobek100%0% win
    Mythic 1 reached
    Thoth100%0% win
  • Gaia1 game · 1 analyzed 0.0% 0–1 4%
    Classical 1 reached
    Oceanus100%0% win
    Heroic 1 reached
    Rheia100%0% win
    Mythic 1 reached
    Hekate100%0% win

Pantheon split

  • JapaneseTsukuyomi 9 played · 5–4 55.6%
  • ChineseShennong 7 played · 3–4 42.9%
  • GreekHades 4 played · 1–3 25.0%
  • EgyptianIsis 2 played · 0–2 0.0%
  • AtlanteanGaia 1 played · 0–1 0.0%

Maps

13 maps · best and toughest need 10+ resolved results

Savannah Most played
4 played · 2–250%
Mount Olympus
3 played · 1–233%
Blue Lagoon
2 played · 0–20%
Giza
2 played · 0–20%
Marsh
2 played · 1–150%
Mirage
2 played · 0–20%
Oasis
2 played · 2–0100%
Ghost Lake
1 played · 0–10%
Nile Shallows
1 played · 1–0100%
+ 4 more maps 4 games
Steppe
1 played · 1–0100%
Tundra
1 played · 0–10%
Valley Of Kings
1 played · 1–0100%
Watering Hole
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Savannah 4 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 67% 2–1
  • Within 100 37% 7–12
  • Opponent 100+ above 0% 0–1

Game length

  • Under 12:00 20% 2–8
  • 12–20 min 33% 1–2
  • 20–30 min 80% 4–1
  • 30+ min 40% 2–3

Patch

  • 19.17020 39% 9–14

23 known matches 15 analyzed archive through 2026-10-03 updated 12 hours, 44 minutes ago refresh queued