Player Profile

[10ESP] Rubriq

Not enough games for an identity label (20 needed)Economic leanFast techInfantry army

Profile ID 1076358653 [10ESP] Clan

Steam Name History

Newest first, with the last time each name was seen.

  1. Rubriq
  2. Rubriq
  3. Rubriq
  4. Rubriq
  5. Rubriq
  6. Rubriq
  7. Rubriq
  8. Rubriq

Identity & Playstyle

Identity reads the last 17 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 17 of 17

Not enough games for an identity label (20 needed)

17 of 20 games needed for an identity label.

  • Amaterasu 100%17 games

Pantheon split

  • Japanese 100%

Favorite minor-god paths

  • Amaterasu AmenouzumeRaijinTakemikazuchi 11 games · 5–6

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 17 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 14 of 17

Score split · all 17 known games

Economic lean
Military 36%Economy 64%

More military than 2% of Amaterasu players. Wins and losses weighted equally (39% in wins, 33% in losses).

Kills per loss
1.23
111 killed · 90 lost per game
Buildings razed
4.1
per game
Most kills
71%
of games

Opening plan · Classical

Mixed opener
  • Advance 57%
  • Fight 21%
  • Other 14%
  • Expand 7%

Town centers before Heroic: 1 71% · 2 21% · 3+ 7% · early dock on 100% of 2 water maps

Age-up timing

Slower vs Amaterasu players Faster
  • Classical 5:02 Faster than 3% of Amaterasu players
  • Heroic 8:34 Faster than 98% of Amaterasu players
  • Mythic 21:34 Faster than 25% of Amaterasu players

Military

Early military
29%
of games, before Heroic
Myth-heavy
7%
of games
eAPM
37
higher than 60% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

900950 Peak 998
Sep 22Last 17 rated gamesOct 23
7 days
±0
30 days
−28

Last 10

5–5
  1. W
  2. L
  3. W
  4. L
  5. W
  6. W
  7. L
  8. L
  9. W
  10. L

Games per week

17 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Rubriq and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 16

Rubriq947 · mostly Amaterasu
0–22 meetings
Belacky_986 · mostly Hades
Win rate vs
0.0%
Rating gap
+39 them
Last met
Sep 24
Rating swing
−74
  • Sep 24 Cloud Forest AmaterasuvsHades Loss −34
  • Sep 24 Midgard AmaterasuvsHades Loss −40

God matchups

Rubriq's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsThorHadesOdinZeusAmaterasuFu XiHuitzilopochtliKronosLokiNüwaPoseidonRa
Amaterasu17 games 67%3 0%2 0%2 50%2 100%1 100%1 0%1 100%1 100%1 100%1 0%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Amaterasu vs Thor3 games · 2–167%

Hardest matchups

  • Amaterasu vs Thor3 games · 2–167%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Amaterasu17 games · 14 analyzed 47.1% 8–9 100%
    Classical 14 reached
    Amenouzume100%43% win
    Heroic 14 reached
    Raijin100%43% win
    Mythic 11 reached
    Takemikazuchi100%46% win

Pantheon split

  • JapaneseAmaterasu 17 played · 8–9 47.1%

Maps

13 maps · best and toughest need 10+ resolved results

Mount Olympus Most played
3 played · 1–233%
Midgard
2 played · 1–150%
Oasis
2 played · 1–150%
Alfheim
1 played · 1–0100%
Blue Lagoon
1 played · 0–10%
Cloud Forest
1 played · 0–10%
Elysium
1 played · 0–10%
Giza
1 played · 1–0100%
Marsh
1 played · 0–10%
+ 4 more maps 4 games
Nile Shallows
1 played · 0–10%
Steppe
1 played · 1–0100%
Tundra
1 played · 1–0100%
Yellow River
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Mount Olympus 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 1–0
  • Within 100 50% 7–7
  • Opponent 100+ above 0% 0–2

Game length

  • Under 12:00 50% 1–1
  • 12–20 min 67% 2–1
  • 20–30 min 50% 5–5
  • 30+ min 0% 0–2

Patch

  • 19.17020 47% 8–9

17 known matches 14 analyzed archive through 2026-10-03 updated 0 minutes ago