Player Profile

Geeko

Not enough games for an identity label (20 needed)Slow tech

Profile ID 1076114014

Steam Name History

Newest first, with the last time each name was seen.

  1. Geeko
  2. Geeko
  3. Geeko

Identity & Playstyle

Identity reads the last 18 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 18 of 18

Not enough games for an identity label (20 needed)

18 of 20 games needed for an identity label.

  • Ra 22%4 games
  • Nüwa 17%3 games
  • Oranos 11%2 games
  • Kronos 11%2 games
  • Poseidon 6%1 game
  • Thor 6%1 game

Pantheon split

  • Atlantean 22%
  • Chinese 22%
  • Egyptian 22%
  • Greek 11%
  • Japanese 11%
  • Norse 11%

Favorite minor-god paths

  • Ra PtahSekhmet 1 game · 0–1
  • Kronos LetoHyperionHelios 1 game · 0–1
  • Nüwa HoutuRushouZhurong 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 18 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 15 of 18

Score split · 17 of 18 known games

Military 30%Economy 70%

Too few wins or losses to balance by result.

Kills per loss
0.83
48 killed · 57 lost per game
Buildings razed
5.4
per game
Most resources
35%
of games

Opening plan · Classical

Mixed opener
  • Other 33%
  • Fight 27%
  • Advance 27%
  • Expand 7%
  • Expand and fight 7%

Town centers before Heroic: 1 80% · 2 20% · 3+ 0% · early dock on 100% of 2 water maps

Age-up timing

Slower vs Ra players Faster
  • Classical 6:15 Faster than 4% of Ra players
  • Heroic 11:42 Faster than 33% of Ra players
  • Mythic 19:04 Faster than 54% of Ra players

Military

Early military
7%
of games, before Heroic
Myth-heavy
40%
of games
eAPM
12
higher than 4% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

550600650 Peak 689
Sep 21Last 18 rated gamesOct 7
7 days
±0
30 days
+2

Last 10

2–8
  1. L
  2. L
  3. L
  4. L
  5. L
  6. L
  7. W
  8. W
  9. L
  10. L

Games per week

18 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Geeko and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 16

Geeko526 · mostly Oranos
0–22 meetings
BlamerNL762 · mostly Kronos
Win rate vs
0.0%
Rating gap
+236 them
Last met
Oct 7
Rating swing
−21
  • Oct 7 Anatolia RavsFu Xi Loss −7
  • Sep 24 Anatolia OranosvsKronos Loss −14

God matchups

Geeko's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsHadesLokiGaiaFreyrFu XiIsisKronosPoseidonSetThorTsukuyomiZeus
Ra4 games 0%1 0%1 0%1 100%1
Nüwa3 games 0%2 0%1
Kronos2 games 0%1 0%1
Oranos2 games 0%1 0%1
Amaterasu1 game 0%1
Fu Xi1 game 100%1
Hades1 game 100%1
Odin1 game 0%1
Poseidon1 game 100%1
Susanoo1 game 0%1
Thor1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Ra4 games · 3 analyzed 25.0% 1–3 22%
    Classical 3 reached
    Ptah100%33% win
    Heroic 2 reached
    Sekhmet50%0% win Sobek50%100% win
    Mythic 1 reached
    Osiris100%100% win
  • Nüwa3 games · 2 analyzed 0.0% 0–3 17%
    Classical 2 reached
    Houtu100%0% win
    Heroic 1 reached
    Rushou100%0% win
    Mythic 1 reached
    Zhurong100%0% win
  • Kronos2 games · 2 analyzed 0.0% 0–2 11%
    Classical 2 reached
    Leto100%0% win
    Heroic 2 reached
    Hyperion100%0% win
    Mythic 1 reached
    Helios100%0% win
  • Oranos2 games · 2 analyzed 0.0% 0–2 11%
    Classical 2 reached
    Prometheus100%0% win
    Heroic 2 reached
    Hyperion100%0% win
    Mythic 2 reached
    Hekate50%0% win Helios50%0% win
  • Amaterasu1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Amenouzume100%0% win
    Heroic 1 reached
    Hachiman100%0% win
    Mythic
    Not reached in analyzed games.
  • Fu Xi1 game · 1 analyzed 100.0% 1–0 6%
    Classical 1 reached
    Chiyou100%100% win
    Heroic 1 reached
    Goumang100%100% win
    Mythic 1 reached
    Gonggong100%100% win
  • Hades1 game 100.0% 1–0 6%

    No parsed replays for this god yet.

  • Odin1 game 0.0% 0–1 6%

    No parsed replays for this god yet.

  • Poseidon1 game 100.0% 1–0 6%

    No parsed replays for this god yet.

  • Susanoo1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Inariokami100%0% win
    Heroic 1 reached
    Fujin100%0% win
    Mythic 1 reached
    Takemikazuchi100%0% win
  • Thor1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Freyja100%0% win
    Heroic 1 reached
    Bragi100%0% win
    Mythic 1 reached
    Tyr100%0% win

Pantheon split

  • AtlanteanKronos, Oranos 4 played · 0–4 0.0%
  • ChineseNüwa, Fu Xi 4 played · 1–3 25.0%
  • EgyptianRa 4 played · 1–3 25.0%
  • GreekHades, Poseidon 2 played · 2–0 100.0%
  • JapaneseAmaterasu, Susanoo 2 played · 0–2 0.0%
  • NorseOdin, Thor 2 played · 0–2 0.0%

Maps

13 maps · best and toughest need 10+ resolved results

Anatolia Most played
2 played · 0–20%
Midgard
2 played · 1–150%
Nile Shallows
2 played · 1–150%
Oasis
2 played · 0–20%
Watering Hole
2 played · 1–150%
Alfheim
1 played · 0–10%
Blue Lagoon
1 played · 0–10%
Giza
1 played · 0–10%
Megalopolis
1 played · 1–0100%
+ 4 more maps 4 games
Mirage
1 played · 0–10%
Mount Olympus
1 played · 0–10%
Tundra
1 played · 0–10%
Valley Of Kings
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Anatolia 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 67% 2–1
  • Within 100 17% 2–10
  • Opponent 100+ above 0% 0–3

Game length

  • Under 12:00 33% 1–2
  • 12–20 min 0% 0–6
  • 20–30 min 29% 2–5
  • 30+ min 50% 1–1

Patch

  • 19.17020 22% 4–14

18 known matches 15 analyzed archive through 2026-10-03 updated 0 minutes ago