Not enough games for an identity label (20 needed)·Aggressive opener·Slow tech
Profile ID 1075454774/
Identity & Playstyle
Identity reads the last 12 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 12 of 12
Not enough games for an identity label (20 needed)
12 of 20 games needed for an identity label.
Gaia92%11 games
Hades8%1 game
Pantheon split
Atlantean 92%
Greek 8%
Favorite minor-god paths
Oceanus→Theia→Atlas
1 game · 0–1
Athena→Aphrodite
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 12 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 10 of 12
Score split · all 12 known games
Military 36%Economy 64%
Too few wins or losses to balance by result.
Kills per loss
0.96
89 killed · 93 lost per game
Buildings razed
1.2
per game
Largest army
67%
of games
Opening plan · Classical
Aggressive opener
Fight 100%
Town centers before Heroic: 1 100% · 2 0% · 3+ 0%
Age-up timing
Slower ← vs Gaia players → Faster
Classical4:16
Faster than 40% of Gaia players
Heroic15:10
Faster than 8% of Gaia players
Mythic32:29
Faster than 0% of Gaia players
Military
Early military
40%
of games, before Heroic
Myth-heavy
10%
of games
eAPM
13
higher than 4% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
500550600650Peak 651
Sep 24Last 12 rated gamesOct 2
7 days
±0
30 days
−25
Last 10
1–9
L
L
L
W
L
L
L
L
L
L
Games per week
12 in 12 weeks
Match History
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Head-to-head
Results between GigaGOAT9277 and the players they have met · Ranked 1v1 Supremacy