Identity reads the last 32 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 32 of 32
Gaia main · 72% · also Fu Xi 12%
Gaia72%23 games
Fu Xi12%4 games
Nüwa6%2 games
Hades3%1 game
Odin3%1 game
Quetzalcoatl3%1 game
Pantheon split
Atlantean 72%
Chinese 19%
Aztec 3%
Greek 3%
Norse 3%
Favorite minor-god paths
Oceanus→Theia→Atlas
7 games · 5–2
Chiyou→Nuba
1 game · 1–0
Freyja
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 32 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 15 of 32
Score split · all 32 known games
Balanced
Military 44%Economy 56%
More military than 56% of Gaia players. Wins and losses weighted equally (48% in wins, 40% in losses).
Kills per loss
1.60
152 killed · 95 lost per game
Buildings razed
8.3
per game
Most resources
75%
of games
Opening plan · Classical
Mixed opener
Advance 53%
Fight 33%
Expand and fight 13%
Town centers before Heroic: 1 67% · 2 33% · 3+ 0%
Age-up timing
Slower ← vs Gaia players → Faster
Classical4:03
Faster than 53% of Gaia players
Heroic11:34
Faster than 47% of Gaia players
Mythic21:59
Faster than 15% of Gaia players
Military
Early military
80%
of games, before Heroic
Myth-heavy
40%
of games
eAPM
81
higher than 99% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
100011001200Peak 1222
Oct 23Last 32 rated gamesOct 13
7 days
±0
30 days
+101
Last 10
8–2
W
L
W
W
W
W
W
W
L
W
Games per week
21 in 12 weeks
Match History
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Head-to-head
Results between ShoX † and the players they have met · Ranked 1v1 Supremacy