Player Profile

[GOI] Teeo

Not enough games for an identity label (20 needed)Aggressive openerSlow tech

Profile ID 1073800033

Steam Name History

Newest first, with the last time each name was seen.

  1. [GOI] Teeo

Identity & Playstyle

Identity reads the last 11 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 11 of 11

Not enough games for an identity label (20 needed)

11 of 20 games needed for an identity label.

  • Loki 91%10 games
  • Hades 9%1 game

Pantheon split

  • Norse 91%
  • Greek 9%

Favorite minor-god paths

  • Loki ForsetiNjordHel 2 games · 0–2
  • Hades AthenaAphrodite 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 11 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 10 of 11

Score split · all 11 known games

Military 28%Economy 72%

Too few wins or losses to balance by result.

Kills per loss
0.53
48 killed · 91 lost per game
Buildings razed
2.8
per game
Most improvements
18%
of games

Opening plan · Classical

Aggressive opener
  • Fight 100%

Town centers before Heroic: 1 100% · 2 0% · 3+ 0%

Age-up timing

Slower vs Loki players Faster
  • Classical 5:37 Faster than 5% of Loki players
  • Heroic 16:10 Faster than 5% of Loki players
  • Mythic 27:37 Faster than 4% of Loki players

Military

Early military
90%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
22
higher than 15% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

600700800900 Peak 910
Oct 15Last 11 rated gamesOct 28
7 days
−29
30 days
—

Last 10

0–10
  1. L
  2. L
  3. L
  4. L
  5. L
  6. L
  7. L
  8. L
  9. L
  10. L

Games per week

11 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between [GOI] Teeo and the players they have met · Ranked 1v1 Supremacy

Most met · 11 of 11

[GOI] Teeo592 · mostly Loki
0–11 meetings
98ovanidraco532 · mostly Zeus
Win rate vs
0.0%
Rating gap
+60 you
Last met
Oct 22
Rating swing
−38
  • Oct 22 Steppe LokivsZeus Loss −38

God matchups

[GOI] Teeo's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsLokiZeusDemeterGaiaOdinPoseidonSet
Loki10 games 0%3 0%3 0%1 0%1 0%1 0%1
Hades1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Loki vs Zeus3 games · 0–30%

Hardest matchups

  • Loki vs Zeus3 games · 0–30%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Loki10 games · 9 analyzed 0.0% 0–10 91%
    Classical 9 reached
    Forseti100%0% win
    Heroic 8 reached
    Njord100%0% win
    Mythic 3 reached
    Hel67%0% win Tyr33%0% win
  • Hades1 game · 1 analyzed 0.0% 0–1 9%
    Classical 1 reached
    Athena100%0% win
    Heroic 1 reached
    Aphrodite100%0% win
    Mythic
    Not reached in analyzed games.

Pantheon split

  • NorseLoki 10 played · 0–10 0.0%
  • GreekHades 1 played · 0–1 0.0%

Maps

7 maps · best and toughest need 10+ resolved results

Alfheim Most played
2 played · 0–20%
Blue Lagoon
2 played · 0–20%
Oasis
2 played · 0–20%
Steppe
2 played · 0–20%
Marsh
1 played · 0–10%
Watering Hole
1 played · 0–10%
Yellow River
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Alfheim 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 0% 0–1
  • Within 100 0% 0–9
  • Opponent 100+ above 0% 0–1

Game length

  • Under 12:00 — 0–0
  • 12–20 min 0% 0–1
  • 20–30 min 0% 0–6
  • 30+ min 0% 0–4

Patch

  • 19.17020 0% 0–11

11 known matches 10 analyzed archive through 2026-10-03 updated 4 hours, 28 minutes ago