Player Profile

[WKB] Trell

Not enough games for an identity label (20 needed)Economic leanBoomer

Profile ID 1073779394 [WKB] Clan

Steam Name History

Newest first, with the last time each name was seen.

  1. Trell
  2. Trell
  3. trell300
  4. Guzadad
  5. trell34
  6. 格子
  7. Trell
  8. Trell

Identity & Playstyle

Identity reads the last 15 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 15 of 15

Not enough games for an identity label (20 needed)

15 of 20 games needed for an identity label.

  • Isis 100%15 games

Pantheon split

  • Egyptian 100%

Favorite minor-god paths

  • Isis BastNephthysOsiris 7 games · 3–4

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 15 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 12 of 15

Score split · 13 of 15 known games

Economic lean
Military 35%Economy 65%

More military than 6% of Isis players. Wins and losses weighted equally (41% in wins, 30% in losses).

Kills per loss
0.76
67 killed · 89 lost per game
Buildings razed
3.9
per game
Most improvements
85%
of games

Opening plan · Classical

Boomer
  • Advance 67%
  • Other 25%
  • Fight 8%

Town centers before Heroic: 1 33% · 2 67% · 3+ 0% · early dock on 50% of 2 water maps

Age-up timing

Slower vs Isis players Faster
  • Classical 4:48 Faster than 18% of Isis players
  • Heroic 8:52 Faster than 80% of Isis players
  • Mythic 17:19 Faster than 69% of Isis players

Military

Early military
0%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
44
higher than 81% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

10001050 Peak 1090
Sep 8Last 15 rated gamesOct 26
7 days
−4
30 days
+11

Last 10

5–5
  1. L
  2. W
  3. L
  4. W
  5. W
  6. W
  7. L
  8. L
  9. W
  10. L

Games per week

14 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Trell and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 15

Trell972 · mostly Isis
1–01 meetings
CAT850 · mostly Zeus
Win rate vs
100.0%
Rating gap
+122 you
Last met
Oct 13
Rating swing
+12
  • Oct 13 Yellow River IsisvsZeus Win +12

God matchups

Trell's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsOranosZeusFreyrGaiaHadesIsisQuetzalcoatlRa
Isis15 games 25%4 67%3 50%2 100%2 100%1 0%1 100%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Isis vs Zeus3 games · 2–167%
  • Isis vs Oranos4 games · 1–325%

Hardest matchups

  • Isis vs Oranos4 games · 1–325%
  • Isis vs Zeus3 games · 2–167%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Isis15 games · 12 analyzed 53.3% 8–7 100%
    Classical 12 reached
    Bast100%50% win
    Heroic 10 reached
    Nephthys100%50% win
    Mythic 7 reached
    Osiris100%43% win

Pantheon split

  • EgyptianIsis 15 played · 8–7 53.3%

Maps

12 maps · best and toughest need 10+ resolved results

Elysium Most played
2 played · 1–150%
Midgard
2 played · 1–150%
Oasis
2 played · 0–20%
Alfheim
1 played · 1–0100%
Anatolia
1 played · 1–0100%
Cloud Forest
1 played · 0–10%
Giza
1 played · 0–10%
Mount Olympus
1 played · 1–0100%
Savannah
1 played · 0–10%
+ 3 more maps 3 games
Tundra
1 played · 1–0100%
Watering Hole
1 played · 1–0100%
Yellow River
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Elysium 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 2–0
  • Within 100 50% 6–6
  • Opponent 100+ above 0% 0–1

Game length

  • Under 12:00 50% 1–1
  • 12–20 min 71% 5–2
  • 20–30 min 40% 2–3
  • 30+ min 0% 0–1

Patch

  • Unlabelled patch 100% 1–0
  • 19.17020 50% 7–7

15 known matches 12 analyzed archive through 2026-10-03 updated 0 minutes ago