Identity reads the last 40 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 40 of 42
Flex · 11 gods · top Gaia 28%
Gaia28%11 games
Thor15%6 games
Set12%5 games
Nüwa10%4 games
Kronos8%3 games
Oranos5%2 games
Pantheon split
Atlantean 40%
Chinese 20%
Norse 20%
Egyptian 18%
Japanese 2%
Favorite minor-god paths
Oceanus→Theia→Atlas
3 games · 3–0
Anubis→Sekhmet→Thoth
1 game · 0–1
Forseti→Skadi
1 game · 1–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 40 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 29 of 42
Score split · 33 of 42 known games
Military lean
Military 47%Economy 53%
More military than 86% of Gaia players. Wins and losses weighted equally (50% in wins, 43% in losses).
Kills per loss
1.23
83 killed · 67 lost per game
Buildings razed
6.8
per game
Largest army
82%
of games
Opening plan · Classical
Mixed opener
Advance 55%
Fight 38%
Expand and fight 3%
Other 3%
Town centers before Heroic: 1 62% · 2 38% · 3+ 0% · early dock on 100% of 1 water maps
Age-up timing
Slower ← vs Gaia players → Faster
Classical4:14
Faster than 26% of Gaia players
Heroic10:33
Faster than 72% of Gaia players
Mythic16:03
Faster than 90% of Gaia players
Military
Early military
76%
of games, before Heroic
Myth-heavy
14%
of games
eAPM
56
higher than 5% of 1800+ players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
18001850Peak 1871
Jun 12Last 42 rated gamesOct 5
7 days
±0
30 days
+9
Last 10
7–3
W
W
L
W
W
L
W
L
W
W
Games per week
37 in 12 weeks
Match History
Recent matches
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Date
Length
Map
Matchup
Result
Rating
Actions
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God matchups
Tigerboss's gods against every opponent god faced · Ranked 1v1 Supremacy
Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirs
Nüwa
Thor
Huitzilopochtli
Loki
Odin
Poseidon
Set
Zeus
Gaia
Isis
Ra
Tsukuyomi
Amaterasu
Demeter
Fu Xi
Hades
Quetzalcoatl
Tezcatlipoca
Gaia11 games
100%3
100%1
100%1
100%3
0%1
0%1
100%1
Thor6 games
100%1
50%2
0%1
0%1
0%1
Set5 games
0%1
100%1
0%1
100%1
0%1
Nüwa4 games
0%2
100%1
100%1
Kronos3 games
100%1
100%1
100%1
Fu Xi2 games
0%1
0%1
Isis2 games
100%1
0%1
Loki2 games
100%1
0%1
Oranos2 games
0%1
0%1
Shennong2 games
0%1
100%1
Tsukuyomi1 game
0%1
Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.
Best matchups
Gaia vs Set3 games · 3–0100%
Gaia vs Thor3 games · 3–0100%
Hardest matchups
Gaia vs Set3 games · 3–0100%
Gaia vs Thor3 games · 3–0100%
Gods & pantheons
Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks
Major godWin rate · 50% markW–LPicked
Gaia11 games · 10 analyzed81.8%9–228%
Classical 10 reached
Oceanus100%80% win
Heroic 6 reached
Theia67%75% winRheia33%50% win
Mythic 4 reached
Atlas100%100% win
Thor6 games · 4 analyzed33.3%2–415%
Classical 4 reached
Forseti75%67% winFreyja25%0% win
Heroic 1 reached
Skadi100%100% win
Mythic
Not reached in analyzed games.
Set5 games · 4 analyzed40.0%2–312%
Classical 4 reached
Anubis100%50% win
Heroic 4 reached
Nephthys50%50% winSekhmet50%50% win
Mythic 3 reached
Thoth100%33% win
Nüwa4 games · 2 analyzed50.0%2–210%
Classical 2 reached
Houtu100%50% win
Heroic 2 reached
Goumang100%50% win
Mythic 1 reached
Gonggong100%100% win
Kronos3 games · 2 analyzed100.0%3–08%
Classical 2 reached
Leto50%100% winPrometheus50%100% win
Heroic 2 reached
Rheia100%100% win
Mythic 2 reached
Atlas100%100% win
Fu Xi2 games · 1 analyzed0.0%0–25%
Classical 1 reached
Chiyou100%0% win
Heroic 1 reached
Nuba100%0% win
Mythic 1 reached
Gonggong100%0% win
Isis2 games · 1 analyzed50.0%1–15%
Classical 1 reached
Anubis100%100% win
Heroic 1 reached
Sobek100%100% win
Mythic 1 reached
Thoth100%100% win
Loki2 games · 1 analyzed50.0%1–15%
Classical 1 reached
Heimdall100%100% win
Heroic
Not reached in analyzed games.
Mythic
Not reached in analyzed games.
Oranos2 games · 1 analyzed0.0%0–25%
Classical 1 reached
Prometheus100%0% win
Heroic 1 reached
Hyperion100%0% win
Mythic
Not reached in analyzed games.
Shennong2 games · 1 analyzed50.0%1–15%
Classical 1 reached
Chiyou100%100% win
Heroic 1 reached
Rushou100%100% win
Mythic 1 reached
Huangdi100%100% win
Tsukuyomi1 game · 1 analyzed0.0%0–12%
Classical 1 reached
Inariokami100%0% win
Heroic 1 reached
Hachiman100%0% win
Mythic 1 reached
Watatsumi100%0% win
Pantheon split
AtlanteanGaia, Kronos, Oranos
16 played · 12–4
75.0%
ChineseNüwa, Fu Xi, Shennong
8 played · 3–5
37.5%
NorseThor, Loki
8 played · 3–5
37.5%
EgyptianSet, Isis
7 played · 3–4
42.9%
JapaneseTsukuyomi
1 played · 0–1
0.0%
Maps
18 maps · best and toughest need 10+ resolved results
MegalopolisMost played
5 played · 3–260%
Steppe
4 played · 1–325%
Alfheim
3 played · 3–0100%
Marsh
3 played · 2–167%
Savannah
3 played · 2–167%
Tundra
3 played · 1–233%
Anatolia
2 played · 1–150%
Cloud Forest
2 played · 1–150%
Elysium
2 played · 1–150%
+ 9 more maps 13 games
Ghost Lake
2 played · 1–150%
Nile Shallows
2 played · 1–150%
Watering Hole
2 played · 1–150%
Yellow River
2 played · 0–20%
Giza
1 played · 0–10%
Mirage
1 played · 0–10%
Mount Olympus
1 played · 1–0100%
Oasis
1 played · 1–0100%
Valley Of Kings
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Megalopolis 5 games
Context
Win rate by situation · buckets under 10 games are dimmed
Opponent rating
Opponent 100+ below50%
7–7
Within 10069%
11–5
Opponent 100+ above30%
3–7
Game length
Under 12:0063%
5–3
12–20 min46%
10–12
20–30 min67%
6–3
30+ min0%
0–1
Patch
Unlabelled patch0%
0–1
19.1702053%
20–18
19.16313100%
1–0
42 known matches·29 analyzed·archive through 2026-10-03·updated 5 hours, 5 minutes ago