4:07 Armory Opening
| Time | Food | Wood | Gold | Favor | Action | Villager Distribution |
|---|---|---|---|---|---|---|
| Archaic | ||||||
| 0:00 | Initial 3 [dwarf] + [ox_cart] → Wood. |
After 1 [tree] is chopped - [gold]
[berserk] herds 1 animal towards TC
|
0
3
0
0
|
|||
| 1:08 | 4 [Gatherer] - Food |
[berserk] builds an [armory]
Research [copper_shields], this [dwarf] will go -[gold]
|
4
3
0
0
|
|||
| 1:25 | 1 [Gatherer] - Wood |
[berserk] builds a [house].
After 135 [wood] move [gatherer] - [food]
|
4
1
3
0
|
|||
| 3:07 | 5 [Gatherer] - Food |
[berserk] builds a [temple].
Research [copper_armor] this [dwarf] - [food]
|
9
1
4
0
|
|||
| 1 [dwarf] - Food. |
12
0
4
0
|
|||||
| 3:07 | Advance | |||||
| Berserker builds a House. |
12
0
4
0
|
|||||
| Move 6 [food] [gatherer] - Wood. | Build an ox cart for wood. |
6
6
4
0
|
||||
| 4:07 | Classical | |||||
| Add a few [dwarf] to Gold. |
6
6
4
0
|
|||||
View the original build order by [DoD]Cragghack & [DoD]Mirez.
Our thanks to the DoD Clan for the extraordinary amount of work they put into creating and sharing build orders for players around the world.