Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

CraggHack vs BlinkyBen

Ranked 1v1 SupremacyStarted 5 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:26
Oasis map preview
Map Oasis
Winner
CraggHackTsukuyomi
Pre-match Elo2008
Win probability43.3%
17:26 Match length UpsetThe Elo underdog won
Defeated
BlinkyBenShennong
Pre-match Elo2055
Win probability56.7%

Match at a glance

CraggHack vs BlinkyBen

WinnerCraggHack
MapOasis
QueueRanked 1v1 Supremacy
Duration17:26
Started
Ended
Elo favorite56.7%BlinkyBen · Upset
Fastest Classical4:00*CraggHack
First pressure3:00BlinkyBen · Pioneer produced
First extra TC6:03CraggHack · Town Center
Market timing12:01CraggHack · Market
Most military units132CraggHack
Highest EAPM89.1CraggHack
Market volume400BlinkyBen

CraggHack

Tsukuyomi

Victory
Inari Okami Inari Okami
Hachiman Hachiman
Watatsumi Watatsumi
Elo2008+20
EAPM89.1
Military units132
First pressure4:16Stable Japanese
First expansion6:03
Market volume0
Total score 32,753
Military score 14,227
Economic score 16,094
Kills score 2,432
Units killed 76
Units lost 46
Buildings razed 12
Largest army 132
Favorite unit Yumi Horse Archer 50 fielded
Classical 4:00* Clicked 3:15
Heroic 10:14* Clicked 9:18
Mythic 18:12* Clicked 16:42

BlinkyBen

Shennong

Defeat
Chiyou Chiyou
Rushou Rushou
Elo2055-20
EAPM70.0
Military units89
First pressure3:00Pioneer produced
First expansion8:46
Market volume400
Total score 22,542
Military score 10,187
Economic score 10,808
Kills score 1,547
Units killed 46
Units lost 79
Buildings razed 0
Largest army 89
Favorite unit Ge Halberdier 33 fielded
Classical 4:42* Clicked 3:42
Heroic 11:51* Clicked 10:36
Mythic Not reached

Match highlights

Replay-derived moments

Elo favorite56.7%BlinkyBen · Upset
Fastest Classical4:00*CraggHack
Fastest Heroic10:14*CraggHack
Fastest Mythic18:12*CraggHack
First pressure3:00BlinkyBen · Pioneer produced
First extra TC6:03CraggHack · Town Center
Fortress timing11:18CraggHack · Castle
Market timing12:01CraggHack · Market
Armory timing8:12CraggHack · Armory
Farm transition11:50–12:19CraggHack · 6 farms clustered

Player highlights

Standout performances

Highest total score32,753CraggHack
Highest military score14,227CraggHack
Highest economy score16,094CraggHack
Most kills2,432CraggHack
Most units killed76CraggHack
Most deaths79BlinkyBen
Most buildings razed12CraggHack
Largest army132CraggHack
Favorite unitYumi Horse ArcherCraggHack · 50 fielded

CraggHack

Highest ScoreLargest ArmyMost KillsMost Resources

BlinkyBen

Most DeathsMost Improvements

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions easier to compare.

Time CraggHackBlinkyBen
God powerProsperous Seeds
Key technologyPickaxe
Kitsune4 training queues
First military pressurePioneer produced
God powerProsperous Seeds
Pioneer6 training queues
God powerNew Moon
First military pressureStable Japanese
Naginata Rider2 training queues
Key technologyPickaxe
Key technologyHand Axe
Ge Halberdier16 training queues
Town / Village CenterTown Center
Bushi2 training queues
Key technologyHand Axe
Key technologyHusbandry
ArmoryArmory
Bushi2 training queues
Pioneer3 training queues
Town / Village CenterTown Center
Yumi Archer3 training queues
Key technologyCopper Armor
Daimyo3 training queues
God powerProsperous Seeds
ArmoryArmory
Fortress-tier buildingCastle
Yumi Horse Archer40 training queues
Farm transition6 farms clustered
Ge Halberdier17 training queues
Key technologyCopper Weapons
Fire Archer26 training queues
MarketMarket
Samurai30 training queues
God powerSwampland
God powerShogun
Naginata Rider25 training queues
God powerProsperous Seeds
God powerLightning Weapons
God powerVenom Beast
Oyumi4 training queues
Key technologyHeavy Archers
Wuzu Javelineer11 training queues
Siege Crossbow4 training queues
Key technologyHeavy Stable Soldiers
Key technologyCopper Shields
Yumi Horse Archer10 training queues
Key technologyCopper Weapons
MarketMarket
MarketMarket
Pioneer2 training queues
Key technologyBallistics
Town / Village CenterTown Center
Key technologyCopper Shields
Samurai5 training queues

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

CraggHack

Fast Classical4:00 estimated completion
Early pressure4:16 · Stable Japanese
Fast expansion6:03 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:01 · Market
Early armory / Heroic prep8:12 · Armory
Fortress tech path11:18 · Castle
Heavy walling signal6 wall build events
Farm transition11:50–12:19 · 6 farms clustered
Large army production132 military units

BlinkyBen

Fast Classical4:42 estimated completion
Early pressure3:00 · Pioneer produced
Fast expansion8:46 · Town Center
Early market / Heroic prep15:02 · Market
Early armory / Heroic prep10:56 · Armory
Heavy walling signal7 wall build events
Market economy signal400 total resource volume
Large army production89 military units
CraggHack · 2 TC BoomA second Town Center was started by about 6:00.
CraggHack · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
CraggHack · Early PressureBy 6:00 this player had multiple military signals online.
BlinkyBen · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

CraggHack

Bought

No buys

Sold

No sells

Total player market volume0

BlinkyBen

Bought

No buys

Sold

Wood400
Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CraggHack

Army

Yumi Horse Archer50
Samurai35
Naginata Rider28
Oyumi5
Bushi4
Kitsune4
Daimyo3
Yumi Archer3
Buildings14 types
Farm28
House17
Watermill12
Wall6
Mining Camp Japanese4
Stable Japanese4
Dojo2
Shrine Japanese2
Town Center2
Armory1
Castle1
Guardhouse1
Market1
Temple1
God powers3 invoked
New Moon1
Shogun1
Swampland1

BlinkyBen

Army

Ge Halberdier33
Fire Archer26
Wuzu Javelineer13
Pioneer12
Siege Crossbow4
Dao Swordsman1
Buildings10 types
House15
Silo12
Farm8
Wall7
Machine Workshop3
Military Camp3
Market2
Armory1
Temple1
Town Center1
God powers3 invoked
Prosperous Seeds4
Lightning Weapons1
Venom Beast1