Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Captain Blazer vs Vindicare

Ranked 1v1 SupremacyStarted 4 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:58
Cloud Forest map preview
Map Cloud Forest
Winner
Captain BlazerTsukuyomi
Pre-match Elo1410
Win probability17.6%
24:58 Match length UpsetThe Elo underdog won
Defeated
VindicareTezcatlipoca
Pre-match Elo1678
Win probability82.4%

Match at a glance

Captain Blazer vs Vindicare

WinnerCaptain Blazer
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration24:58
Started
Ended
Elo favorite82.4%Vindicare · Upset
Fastest Classical4:02*Captain Blazer
First pressure4:01Vindicare · Warrior Priest trained
Market timing9:33Vindicare · Market
First extra TC9:23Vindicare · Village Center
Most military units178Captain Blazer
Highest EAPM94.3Vindicare
Market volume1,400Vindicare

Captain Blazer

Tsukuyomi

Victory
Inari Okami Inari Okami
Hachiman Hachiman
Okuninushi Okuninushi
Elo1410+28
EAPM53.4
Military units178
First pressure4:18Stable Japanese
First expansion14:10
Market volume0
Total score 40,214
Military score 21,606
Economic score 13,348
Kills score 5,447
Units killed 164
Units lost 121
Buildings razed 10
Largest army 178
Favorite unit Yumi Horse Archer 53 fielded
Classical 4:02* Clicked 3:17
Heroic 8:49* Clicked 7:52
Mythic 21:33* Clicked 20:03

Vindicare

Tezcatlipoca

Defeat
Huehuecoyotl Huehuecoyotl
Itzpapalotl Itzpapalotl
Mictlantecutli Mictlantecutli
Elo1678-28
EAPM94.3
Military units134
First pressure4:01Warrior Priest trained
First expansion9:23
Market volume1400
Total score 29,909
Military score 7,781
Economic score 18,373
Kills score 3,807
Units killed 123
Units lost 181
Buildings razed 11
Largest army 134
Favorite unit Tlamanih Spearman 43 fielded
Classical 4:22* Clicked 3:22
Heroic 11:26* Clicked 10:11
Mythic 10:43* Clicked 8:43

Match highlights

Replay-derived moments

Elo favorite82.4%Vindicare · Upset
Fastest Classical4:02*Captain Blazer
Fastest Heroic8:49*Captain Blazer
Fastest Mythic10:43*Vindicare
First pressure4:01Vindicare · Warrior Priest trained
First extra TC9:23Vindicare · Village Center
Fortress timing23:38Captain Blazer · Castle
Market timing9:33Vindicare · Market
Armory timing7:01Captain Blazer · Armory
Farm transition19:32–20:36Vindicare · 16 farms clustered

Player highlights

Standout performances

Highest total score40,214Captain Blazer
Highest military score21,606Captain Blazer
Highest economy score18,373Vindicare
Most kills5,447Captain Blazer
Most units killed164Captain Blazer
Most deaths181Vindicare
Most buildings razed11Vindicare
Largest army178Captain Blazer
Favorite unitYumi Horse ArcherCaptain Blazer · 53 fielded

Captain Blazer

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Vindicare

Most DeathsMost Resources

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions easier to compare.

Time Captain BlazerVindicare
Key technologyPickaxe
First military pressureStable Japanese
Naginata Rider8 training queues
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Key technologyPickaxe
Tlamanih Spearman12 training queues
ArmoryArmory
Tequihua Archer4 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Samurai4 training queues
Yumi Horse Archer13 training queues
God powerShogun
Town / Village CenterVillage Center
MarketMarket
Naginata Rider9 training queues
Key technologyBallistics
God powerNew Moon
Tengu2 training queues
God powerSwampland
Tlamanih Spearman2 training queues
God powerLullaby
God powerPurge
Obsidian Butterfly33 training queues
Town / Village CenterTown Center
Key technologyShaft Mine
Jaguar Rider2 training queues
Daimyo5 training queues
Yari Spearman20 training queues
Yumi Horse Archer15 training queues
Samurai2 training queues
Key technologyBow Saw
Daimyo10 training queues
Onna Musha4 training queues
Yumi Horse Archer10 training queues
Tequihua Archer15 training queues
Daimyo15 training queues
Jaguar Rider17 training queues
Farm transition16 farms clustered
Tlamanih Spearman16 training queues
God powerVolcano
God powerVolcano
God powerVolcano
Otontin2 training queues
Key technologyPlow
Town / Village CenterTown Center
Obsidian Butterfly3 training queues
Warrior Priest4 training queues
Daimyo5 training queues
Yumi Horse Archer15 training queues
Naginata Rider15 training queues
Yari Spearman16 training queues
Samurai2 training queues
Key technologyHusbandry
Town / Village CenterTown Center
Key technologyHeavy Great Temple Soldiers
Town / Village CenterTown Center
Fortress-tier buildingCastle
Jaguar Rider5 training queues
Tlamanih Spearman13 training queues
Town / Village CenterTown Center
Obsidian Butterfly2 training queues
Farm transition7 farms clustered
Daimyo5 training queues
God powerObsidian Mirror

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Captain Blazer

Fast Classical4:02 estimated completion
Early pressure4:18 · Stable Japanese
Expansion signal14:10 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep7:01 · Armory
Fortress tech path23:38 · Castle
Heavy walling signal20 wall build events
Farm transition24:47–24:50 · 7 farms clustered
Large army production178 military units

Vindicare

Fast Classical4:22 estimated completion
Early pressure4:01 · Warrior Priest trained
Expansion signal9:23 · Village Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep9:33 · Market
Heavy walling signal18 wall build events
Farm transition19:32–20:36 · 16 farms clustered
Market economy signal1,400 total resource volume
Large army production134 military units
Captain Blazer · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Captain Blazer · Early PressureBy 6:00 this player had multiple military signals online.
Captain Blazer · Fast HeroicHeroic age was queued at or before 8:00.
Captain Blazer · Rush SetupClassical age was queued around 3:30 or faster.
Vindicare · Early PressureBy 6:00 this player had multiple military signals online.
Vindicare · Fast MythicMythic age was queued at or before 12:00.
Vindicare · Rush SetupClassical age was queued around 3:30 or faster.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1400 total volume

Captain Blazer

Bought

No buys

Sold

No sells

Total player market volume0

Vindicare

Bought

Food700

Sold

Wood700
Total player market volume1400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Captain Blazer

Army

Yumi Horse Archer53
Daimyo41
Yari Spearman36
Naginata Rider32
Samurai8
Onna Musha4
Tengu4
Buildings13 types
House26
Wall20
Watermill10
Farm7
Shrine Japanese5
Stable Japanese5
Guardhouse4
Mining Camp Japanese4
Town Center3
Armory1
Castle1
Dojo1
Temple1
God powers3 invoked
New Moon1
Shogun1
Swampland1

Vindicare

Army

Tlamanih Spearman43
Obsidian Butterfly38
Jaguar Rider24
Tequihua Archer19
Warrior Priest7
Otontin2
Quimichin Spy1
Buildings12 types
Farm24
Wall18
House17
Calpulli16
War Hut8
Temple5
Spike Trap3
Great Temple2
Town Center2
Market1
Smoke Trap1
Village Center1
God powers4 invoked
Volcano3
Lullaby1
Obsidian Mirror1
Purge1