Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Captain Blazer vs Rawkey Jr

Ranked 1v1 SupremacyStarted 6 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:01
Mount Olympus map preview
Map Mount Olympus
Winner
Captain BlazerTsukuyomi
Pre-match Elo1382
Win probability55.9%
0:01 Match length Captain Blazer favored
Defeated
Rawkey JrZeus
Pre-match Elo1341
Win probability44.1%

Match at a glance

Captain Blazer vs Rawkey Jr

WinnerCaptain Blazer
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration0:01
Started
Ended
Elo favorite55.9%Captain Blazer
Most military units0Captain Blazer
Highest EAPM128.6Captain Blazer

Captain Blazer

Tsukuyomi

Victory
Elo1382+15
EAPM128.6
Military units0
First pressure
First expansion
Market volume0
Total score 2,225
Military score 1,000
Economic score 1,225
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Rawkey Jr

Zeus

Defeat
Elo1341-15
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,250
Military score 1,000
Economic score 1,250
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Match highlights

Replay-derived moments

Elo favorite55.9%Captain Blazer

Player highlights

Standout performances

Highest total score2,250Rawkey Jr
Highest military score1,000Captain Blazer
Highest economy score1,250Rawkey Jr
Most kills0Captain Blazer
Most units killed0Captain Blazer
Most deaths0Captain Blazer
Most buildings razed0Captain Blazer
Largest army0Captain Blazer

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions easier to compare.

Time Captain BlazerRawkey Jr

No timed replay events were available.

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Captain Blazer

No strong intent signals were detected.

Rawkey Jr

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Captain Blazer

Army

Buildings0 types

Rawkey Jr

Army

Buildings0 types