Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

[DoD]FireFox vs CraggHack

Ranked 1v1 SupremacyStarted 7 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:57
Oasis map preview
Map Oasis
Defeated
[DoD]FireFoxNuwa
Pre-match Elo2106
Win probability67.9%
15:57 Match length UpsetThe Elo underdog won
Winner
CraggHackTsukuyomi
Pre-match Elo1976
Win probability32.1%

Match at a glance

[DoD]FireFox vs CraggHack

WinnerCraggHack
MapOasis
QueueRanked 1v1 Supremacy
Duration15:57
Started
Ended
Elo favorite67.9%[DoD]FireFox · Upset
Fastest Classical3:39*[DoD]FireFox
First pressure4:06CraggHack · Stable Japanese
First extra TC3:57[DoD]FireFox · Town Center
Most military units126CraggHack
Highest EAPM87.6CraggHack
Defeat
Houtu Houtu
Goumang Goumang
Elo2106-23
EAPM53.6
Military units36
First pressure10:38Imperial Academy
First expansion3:57
Market volume0
Total score 22,274
Military score 8,514
Economic score 13,104
Kills score 656
Units killed 20
Units lost 55
Buildings razed 0
Largest army 36
Favorite unit Siege Crossbow 9 fielded
Classical 3:39* Clicked 2:39
Heroic 8:51* Clicked 7:36
Mythic Not reached

CraggHack

Tsukuyomi

Victory
Inari Okami Inari Okami
Hachiman Hachiman
Elo1976+23
EAPM87.6
Military units126
First pressure4:06Stable Japanese
First expansion6:44
Market volume0
Total score 30,690
Military score 15,813
Economic score 13,067
Kills score 1,846
Units killed 49
Units lost 20
Buildings razed 16
Largest army 126
Favorite unit Naginata Rider 48 fielded
Classical 3:59* Clicked 3:14
Heroic 10:15* Clicked 9:18
Mythic Not reached

Match highlights

Replay-derived moments

Elo favorite67.9%[DoD]FireFox · Upset
Fastest Classical3:39*[DoD]FireFox
Fastest Heroic8:51*[DoD]FireFox
First pressure4:06CraggHack · Stable Japanese
First extra TC3:57[DoD]FireFox · Town Center
Fortress timing10:53CraggHack · Castle
Armory timing7:16CraggHack · Armory
Farm transition11:44–12:41[DoD]FireFox · 11 farms clustered

Player highlights

Standout performances

Highest total score30,690CraggHack
Highest military score15,813CraggHack
Highest economy score13,104[DoD]FireFox
Most kills1,846CraggHack
Most units killed49CraggHack
Most deaths55[DoD]FireFox
Most buildings razed16CraggHack
Largest army126CraggHack
Favorite unitNaginata RiderCraggHack · 48 fielded

[DoD]FireFox

Most DeathsMost Resources

CraggHack

Highest ScoreLargest ArmyMost Kills

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions easier to compare.

Time [DoD]FireFoxCraggHack
God powerCreation
Town / Village CenterTown Center
Kitsune2 training queues
God powerEarth Wall
First military pressureStable Japanese
God powerNew Moon
Naginata Rider2 training queues
Town / Village CenterTown Center
ArmoryArmory
Naginata Rider5 training queues
ArmoryArmory
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
White Horse Cavalry7 training queues
First military pressureImperial Academy
Key technologyCopper Weapons
Samurai10 training queues
Fortress-tier buildingCastle
Chu Ko Nu5 training queues
Farm transition11 farms clustered
Yumi Horse Archer5 training queues
Bushi3 training queues
Key technologyShaft Mine
Key technologyBronze Armor
Daimyo5 training queues
Naginata Rider5 training queues
Farm transition8 farms clustered
Key technologyCrenellations
Key technologyBallistics
Oyumi6 training queues
Shinobi15 training queues
Yumi Horse Archer20 training queues
God powerShogun
Yari Spearman2 training queues
Pioneer5 training queues
Key technologyPlow
Key technologyPlow
Key technologyCopper Shields
God powerSwampland
Naginata Rider35 training queues
God powerForest Protection
Key technologyBallistics
Ge Halberdier5 training queues
Siege Crossbow8 training queues
Yari Spearman5 training queues
Town / Village CenterTown Center

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

[DoD]FireFox

Fast Classical3:39 estimated completion
Delayed pressure10:38 · Imperial Academy
Fast expansion3:57 · Town Center
Early armory / Heroic prep7:48 · Armory
Heavy walling signal21 wall build events
Farm transition11:44–12:41 · 11 farms clustered

CraggHack

Fast Classical3:59 estimated completion
Early pressure4:06 · Stable Japanese
Fast expansion6:44 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:16 · Armory
Fortress tech path10:53 · Castle
Heavy walling signal11 wall build events
Farm transition11:58–13:07 · 8 farms clustered
Large army production126 military units
[DoD]FireFox · 2 TC BoomA second Town Center was started by about 6:00.
[DoD]FireFox · Fast HeroicHeroic age was queued at or before 8:00.
[DoD]FireFox · Rush SetupClassical age was queued around 3:30 or faster.
CraggHack · 2 TC BoomA second Town Center was started by about 6:00.
CraggHack · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[DoD]FireFox

Army

Siege Crossbow9
White Horse Cavalry8
Ge Halberdier6
Pioneer6
Chu Ko Nu5
Jiang Zi Ya1
Sage1
Buildings11 types
Farm27
Wall21
Silo14
House11
Machine Workshop3
Military Camp2
Armory1
Baolei1
Imperial Academy1
Temple1
Town Center1
God powers3 invoked
Creation1
Earth Wall1
Forest Protection1

CraggHack

Army

Naginata Rider48
Yumi Horse Archer25
Shinobi15
Samurai10
Yari Spearman7
Oyumi6
Bushi5
Daimyo5
Kitsune3
Tengu2
Buildings13 types
Farm20
House16
Wall11
Watermill10
Shrine Japanese4
Stable Japanese3
Dojo2
Guardhouse2
Mining Camp Japanese2
Town Center2
Armory1
Castle1
Temple1
God powers3 invoked
New Moon1
Shogun1
Swampland1